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1. Maya Interface & Inorganic Modelling
1. Maya Introduction
2. Polygons , Primitives & Some tools
3. NURBS, Curves & Curve tool
4. Apple Modeling Using NURBS Surface & Important tools & menus
5. Modeling of Brass, wine glass using curves, important curve tools
6. Bottle modeling using NURBS Curves & Important tool
7. Primitive Interactive Creation, MAYA unit system, Snapping
8. Polygon Modeling start - Table
9. Polygonal tools (multi-cut, insert edge, connect, merge, target weld etc.) & selection concepts
10. maya class-continuing modeling, tools & modeling concepts
11. Maya - continues modeling, heads-up display, soft selection, topology, extra tools
12. continuing modeling orthographic room {problem solving techniques, bridge tool, etc.}
13. continuing modeling orthographic room completed {extrude along curve, merging , etc.
14. Thor's hammer modeling start
15. Thor hammer modeling - handel
16. Thor hammer modeling completed- sweep mesh, curves etc.
17. Cleaning mesh
2. Shading, Rendering & Basic Texturing
18. shading, rendering, render engines theory
19. Hypershade
20. Thors hammer shading, lighting, rendering & final image completed
3. Intermediate Modelling
21. Boolean, duplicate special, circuslike component
22. Maya Deformers
23. Intermediate modeling (level2) start) environment modeling
24. Intermediate modeling(level2) start) environment modeling(part 2)
25. Adding complex detailing
26. MODELING TREE intermediate modeling
27. MODELING Barrel 1. intermediate modeling
4. UV Unwrapping
28. UV & texturing1 intermediate modeling
29. UV coordinate & mapping techniques intermediate modeling 1
30. Manual UV unwrapping & texturing completed intermediate modeling 1
5. PBR Material in MAYA
31. PBR materials theories
32. PBR materials practical part 1st
33. PBR materials (shortcut way & manual way to apply pry) and edit PBR textures
6. Arnold Lighting
34. Arnold lights (part 1)s
35. Arnold lights (part 2)portal & photometric light. remixed
36. Interior lighting
7. Keyframe & Animation Concept in MAYA
37. fx & simulation starts (basic animation and keyframe in maya)
8. FX & Simulation
N Cloth Simulation
38. (cloth simulation part 1)basics
39. Car destruction & pillow formation using N cloth
40. (n-constraints, flag & banner unfold using N cloth)
41. PHONE INFLATE EFFECT
9. Bifrost Simulation(Liquid Simulation)
42. Bifrost (liquid simulation start)
43. Bifrost (wine pouring into glass effect)
44. Ice-cream toping(viscosity)
45. Satisfaction video making using bifrost ( metal melting effect) part 1
46. Satisfaction video making using bifrost( metal melting effect) part 2
47. Rendering final video(image sequances)
10. Fluid & Smoke Simulation
48. fluid(smoke simulation start)
49. Fluid(horror scene making)
50. Fluid(FIRE SIMULATION)
51. Fluidsim (helicopter crash effect)
52. Fluid sim (fluid & solver)
11. Particle Simulation
53. Particle simulation start(Introduction)
54. Particle simulation (corn flex pouring into bowl sim & intro to expression editor)
55. Particle simulation (simple expression coding)
56. Particle simulation (Doctor Strange Portal)
57. Particle simulation (disuniting rate effect)
58. Bullet rigid body simulation
59. Bullet rigid body simulation(shattered effect)
60. Bullet rigid body simulation(realistic wall breaking effect)
61. Bullet rigid body simulation (Basic Ground Destruction)
62. Bullet rigid body simulation (advanced ground destruction by using bullet RBD, fluid, n particle )
Rigging
63. Rigging start (introduction of rigging & fundamental of joints)
64. Rigging start (Rigging constraints & piston rig process)
65. Rigging start (set driven key & lock attribute mechanics process)
66. Rigging start (expression editor & customer attribute)
67. Rigging start (skinning theory)
68. Rigging start (offset parent matrix, parent controller for bone)
69. Rigging start (bone placement in character)
69. Rigging start (bone placement & orient joints)
70. Rigging start (twist joint and mirror joint
Character Design
Character Model (1)
Character Model (2)
Character Model (3)
Character Model (4)
Character Model (5)
Character Animation
Animation 1
Animation 2
Animation 3
Animation 4
Animation 5
Preview - Master Autodesk Maya: From Basics to Pro
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